AI Insights · Timothy · January 2022
Top 5 High Fantasy Games on Android in Qatar Q4 2021
Explore the performance of the top 5 high fantasy games on Android in Qatar for Q4 2021, covering trends in weekly downloads, revenue, and active users.
In Q4 2021, the top 5 high fantasy games on the Android platform in Qatar demonstrated varying performances in terms of weekly downloads, revenue, and active users. Here’s a detailed look at the data sourced from Sensor Tower.
Mobile Legends: Bang Bang from Moonton showed a dynamic performance throughout the quarter. The game saw an increase in weekly revenue, peaking at approximately $13K in the week of November 8. Weekly downloads, however, experienced a decline, starting at around 1.7K in early October and dropping to 429 by the end of December. Active users also saw a gradual decrease, from 19.8K in late September to 15.4K by the end of the year.
Empires & Puzzles: Match-3 RPG by Small Giant Games had a mixed quarter. Weekly revenue fluctuated, with a notable peak at $5.9K during the week of November 22. Downloads remained relatively low, but there was a significant spike to 205 in the last week of December. Active users saw a moderate increase, climbing from 402 in late September to 475 by the end of December.
Game of Thrones: Conquest ™ from Warner Bros. International Enterprises displayed a steady revenue stream, peaking at $4.5K in the week of December 20. The game had minimal downloads throughout the quarter, and active users decreased from 118 in late September to 79 by the end of December.
Lords Mobile: Last Rise of Qin by IGG.COM exhibited consistent performance in weekly revenue, reaching its highest point at $5.9K in the last week of December. Downloads saw a gradual increase, ending the quarter at 637. Active users also showed growth, rising from 1.6K in late September to 2K by the end of December.
Clash of Clans from Supercell maintained a stable revenue, peaking at $4.5K in the week of December 20. Weekly downloads remained relatively steady, with a slight increase towards the end of the quarter, reaching 384. Active users fluctuated slightly but stayed around the 16K mark throughout the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.